Monday, 6 May 2013

The Return of Adrenal Studios Continues!

So here we are entering week 2. The week after the last blog post, which, after reading need both proof reading and broken promise fixing.

Unfortunately due to the nature of the job hunt, interviews have been messing with my self employment schedule so the blog had to be one of the first things to take a hit. But let's get my loyal reader(s?) caught up. 

Adrenal Midnight Oil Toolkit
Last week in a nut shell was about getting my office organized and getting the Adrenal Midnight Oil Toolkit set up. The toolkit looked a little weak when I was done my day's work on it Tuesday and plans to continue on Wednesday got thrown through a blender when I received a reply from a job I applied for, replied and set up an interview for that Thursday. For whatever reason, my anticipation of that interview caused a complete lack of focus and inability to get my work done due to my excitement. So as you can imagine, once TOJam came around I was a little skeptical about the toolkit. 

Job Interview Thursday

Not sure how much I'm supposed to say with regards to this so lets keep it simple. I felt the interview went very well, they seemed legitimately interested in my work and my abilities. So we'll see.

TOJam May 3rd - May 4th

TOJam is the shortened version of Toronto Game Jam. A personal challenge to make a game in a set amount of time. So I took my trip to this a little sceptical in the Adrenal Midnight Oil Toolkit's ability to get the job done. It went better than expected. I went in thinking the first modification I needed to make to the kit's code was going to be the first of many problems. I was sorely mistaken. Me and my artist partner Ashley Proctor managed to bang out a playable game by 6pm on the Saturday. I have a few things to workout for portability of the Midnight Oil Toolkit, but it should go up soonish. Until then here's a short video of the game we worked on


Final product video got a little messed up. I'll put it up soon enough.


So what's on the Adrenal Studios docket this week. Well Monday is Carpet Bomb/Design Day, where I apply for every game job in the Greater Toronto Area I can find and come up with game ideas for the next project. The next one is going to be made in Gamemaker I bought licenses on a Steam sale, might as well use them right? I will work on that game on Tuesday and Wednesday and spend Thursday and Friday working on making myself a better C/C++ opengl graphics programmer.

That's my week to come and last week in a nutshell. Hopefully my schedule this week allows me better access to sharing my time spent and week with you guys. PS. Office Images next post.

Thanks and until Next Time: Wired In!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

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